/**
 * @author       Richard Davey <rich@photonstorm.com>
 * @copyright    2020 Photon Storm Ltd.
 * @license      {@link https://opensource.org/licenses/MIT|MIT License}
 */

/**
 * This is a stub function for Layer3D.Render. There is no Canvas renderer for Layer3D objects.
 *
 * @method Phaser.GameObjects.Layer3D#renderCanvas
 * @since 3.50.0
 * @private
 *
 * @param {Phaser.Renderer.Canvas.CanvasRenderer} renderer - A reference to the current active Canvas renderer.
 * @param {Phaser.GameObjects.Layer3D} src - The Game Object being rendered in this call.
 * @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera that is rendering the Game Object.
 */
var Layer3DCanvasRenderer = function ()
{
};

module.exports = Layer3DCanvasRenderer;
