/**
 * @author       Richard Davey <rich@phaser.io>
 * @copyright    2013-2025 Phaser Studio Inc.
 * @license      {@link https://opensource.org/licenses/MIT|MIT License}
 */

/**
 * @namespace Phaser.GameObjects.Particles.Events
 */

module.exports = {

    COMPLETE: require('./COMPLETE_EVENT'),
    DEATH_ZONE: require('./DEATH_ZONE_EVENT'),
    EXPLODE: require('./EXPLODE_EVENT'),
    START: require('./START_EVENT'),
    STOP: require('./STOP_EVENT')

};
