import Phaser from 'phaser';

export const GAME_CONFIG: Phaser.Types.Core.GameConfig = {
  type: Phaser.AUTO,
  width: 1280,
  height: 720,
  parent: 'game-container',
  backgroundColor: '#1a1a2e',
  pixelArt: true,
  physics: {
    default: 'arcade',
    arcade: {
      gravity: { x: 0, y: 1200 },
      debug: false, // Set to true to see hitboxes
    },
  },
  scale: {
    mode: Phaser.Scale.FIT,
    autoCenter: Phaser.Scale.CENTER_BOTH,
  },
};
