/**
 * @author       Richard Davey <rich@phaser.io>
 * @copyright    2013-2025 Phaser Studio Inc.
 * @license      {@link https://opensource.org/licenses/MIT|MIT License}
 */

/**
 * @namespace Phaser.Input.Gamepad.Events
 */

module.exports = {

    BUTTON_DOWN: require('./BUTTON_DOWN_EVENT'),
    BUTTON_UP: require('./BUTTON_UP_EVENT'),
    CONNECTED: require('./CONNECTED_EVENT'),
    DISCONNECTED: require('./DISCONNECTED_EVENT'),
    GAMEPAD_BUTTON_DOWN: require('./GAMEPAD_BUTTON_DOWN_EVENT'),
    GAMEPAD_BUTTON_UP: require('./GAMEPAD_BUTTON_UP_EVENT')

};
